Shining Force 1 - Fan Remake
Shining Force Reimagined: Chapter One (AI-Assisted (obviously) Tactical RPG Remake)
A complete, from-the-ground-up reimagining of the 1992 Sega Genesis classic Shining Force: The Legacy of Great Intention, A turn-based tactical RPG . I rebuilt this using AI assets but I built editors to easily replace that with real assets if an artist ever joined in.
In the peaceful Kingdom of Guardiana, young swordsman Max awakens to find his homeland under sudden attack by the invading forces of Runefaust. Evil forces seek to reopen the Shining Path and resurrect the ancient Dark Dragon. Assemble the Shining Force, recruit powerful allies, explore the world, and lead your party in tense, turn-based tactical battles to save the land of Rune!
Core Gameplay
The game splits into two main parts:
- Town Exploration — Walk around towns, talk to NPCs, recruit new party members (over 10 unique characters in this chapter one build), shop for weapons and items, and advance the story.

- Tactical Battles — Large grid-based battlefields where you control up to 12 party members at a time. Combat is fully turn-based:
- Units move a set number of squares based on their Move stat.
- You can attack, cast spells, use items, and how use abilities and advance your skilltree.

- Positioning, terrain, range, and character classes (knights, mages, archers, centaurs, etc.) are crucial.
It’s a perfect mix of story, character recruitment, and deep tactical strategy.
What Makes This Remake Special
This isn’t a simple port, remaster, or ROM hack — it’s a full passion-project overhaul built from scratch over nearly 3 months:
- All new Visuals — Completely new art style and assets currently AI with as much touchup as I could do.

- Brand New Soundtrack — Fully redone music that captures the epic feel of the classic while sounding modern and immersive.
- New Progression Systems — Skill trees and unique abilities for every character, letting you build and specialize your party like never before.

- Expanded World & Story(WIP) — New NPCs , new dialogue, and new Towns.
- Modern Quality-of-Life Upgrades — Completely new menu system, difficulty selection new Enemy AI , new priest and shop menus .

- Faithful Core Gameplay — Still the classic Shining Force experience you love: explore towns, recruit heroes, prepare your party, then fight on grid-based battlefields where positioning, terrain, and turn order (based on agility) matter.
Current Status Chapter One:
- fully complete andplayable
- 90% done with bug fixing and AI art cleanup
- Full battle animations and cinematic cutscenes are not done yet.
This is a passion project of my favorite video game as a child. If you grew up with Shining Force you may really enjoy a playthrough of this.
More chapters are planned — this is just the beginning of the reborn Shining Force saga!
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Exped1ter |
| Genre | Role Playing, Strategy |
| Made with | Godot |
| Tags | 2D, Sega Genesis, Solo RPG, Strategy RPG, Tactical RPG, Turn-based, Turn-Based Combat, Turn-based Strategy |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Xbox controller |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds |






Comments
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Hi, thanks for making this fan game.
It's my favorite SF in the series. I'm stuck on the fight where you have to rescue Khris's family; either they get killed or my heroes are eliminated too quickly (I must be rusty, haha). So I still haven't managed to find the hidden character or the city.
I definitely made the game harder because of the abilities I added to each character. If you use them it can make that fight easier. ( you need to have the characters at level 3). Also , think about the best way to split the team.
The secret character can only be obtained by talking to the priest at the beginning. Talk about the dreams and that will kick off a chain of events.
Talk to priest , then talk to him again after gardenia is destroyed , he will have people with him. You will get an item from one of them and that is used to get the character in Alterone. You get the secret character before the king betrays you, so check everywhere before talking to the king.
The secret town can only be found if you save Khris’s family.
I have never made a game before so I may have not balanced it well. It might be a tad difficult.
The concept for the remake is great.
Although it needs some polishing.
I've noticed that the combat animations are missing, and that you've added harder difficulty levels (although I played the "Normal" mode) and it seems just as difficult. You've also added the hostage system, which makes rescues more challenging during combat. It's quite tedious in a way.
But I really enjoyed playing it.
Thanks a lot for actually playing the game as far as you did !
You’re absolutely correct that it needs more polish I didn’t have time to do the cut scenes either. This is the first and only game I have ever built. It took about 2.5 months of solid work to get this far. I burnt out when I finished chapter one.
Two questions , did you find the secret character and did you find the secret town and bonus fight ?
I’m glad you enjoyed it. I had so much fun building it.
Absolutely amazing, i only hope you make it downloadable for offline play eventually.
Thanks ! and I do plan to release a downloadable version. It runs better on your pc and the spells look slightly better.
I have Linux and windows build, it even runs on steam deck really well
Awesome, looking Forward to it for sure!
wow, this is the last thing I expected to run across. Havent tried it yet, but thank you for doing it at all!!
hahaha I bet !! I’m a huge fan of this game and if I was just looking around and saw this I would be super surprised!! 🤣
Exactly! I played 1,2 and even Shining in the Darkness the dungeon crawler they did lol
My first thought after seeing this was, I wonder if the sandals are in the same place xD
Great work I will be a fan for the journey!!